Behaviors

Nothing like an explanation to all.

AoeDamage

Effect

Creates a blast around the host that can deal damage.

Attributes

radius (float, default 3)

minDamage (int, default 0)

maxDamage (int, default 0)

noDefense (bool, default false): toggles armor-pierce

color (uint, default 0xff0000)

effect (Effect)

hitPlayers (bool, default true): if set to true it targets players

Examples


Rock Candy Grenade

<Behavior radius="2" minDamage="100" maxDamage="200" noDefense="true" color="0x00FF6633" hitPlayers="false">AoeDamage</Behavior>

Shot's Realm