Behaviors

Nothing like an explanation to all.

Charge

Effect

Moves straight toward a nearby player's position, then stop.

Attributes

speed (double, default 4): the speed at which the host moves

range (double, default 10): distance at which players can activate this behavior

coolDown (CoolDown)

Examples

<Behavior speed="5" range="15" coolDown="5000">Charge</Behavior>

Shot's Realm