Charge

Docs Behaviors

Effect

Moves straight toward a nearby player's position, then stop.


Attributes

  • speed (double, default 4): the speed at which the host moves
  • range (double, default 10): distance at which players can activate this behavior
  • coolDown (CoolDown)

Examples

<Behavior speed="5" range="15" coolDown="5000">Charge</Behavior>