GroundTransform

Docs Behaviors

Effect

Changes the tiles around the entity


Attributes

  • tile (string)
  • radius (int, default 0)
  • x (int, default null): Will change based off relative x coordinate, likely not used with radius
  • y (int, default null): Will change based off relative y coordinate, likely not used with radius
  • perm (bool, default true): If another GroundTransform is active on the same tile, it will not change if true

Examples

<Behavior tile="Red Quad" radius="2" x="3" y="2" perm="false">GroundTransform</Behavior>