Behaviors

Nothing like an explanation to all.

HealPlayer

Effect

Heals the closest player

Attributes

range (double, default 2)

amount (int, default 100)

coolDown (CoolDown)

color (uint, default 0xFFFFFF): Color of the healing particles

Examples

<Behavior range="5" amount="200" coolDown="5000">HealPlayer</Behavior>

Shot's Realm