MakeMinions

Docs Behaviors

Effect

Spawns minions in waves


Attributes

  • child (string, default null): Group attribute takes priority
  • group (string, default null): Spawns enemies with a specific tag
  • count (int, default 1)
  • waves (int, default 1)
  • maxChildren (int, default -1): Max amount of minions it can have at once, if -1 it's unlimited
  • coolDown (CoolDown)
  • x (double, default 0): Will spawn based off relative x coordinate
  • y (double, default 0): Will spawn based off relative y coordinate
  • startWithMinions (bool, default true): Offsets the spawning to after first coolDown
  • givesXP (bool, default false): Whether spawned mobs will give xp
  • onDeath (bool, default false): waits till death to spawn the minions

Examples