Docs Behaviors


Circle around a given entity or player.


  • target (string, default null): if blank, will orbit around nearest player
  • speed (double, default 1): speed at which the host moves
  • distance (double, default 4): distance at which the host orbits
  • acquireRange (double, default 10): distance at which players can activate this behavior
  • speedVariance (double?, default null): variability for speed
  • distanceVariance (double?, default null): variability for distance
  • clockwise (bool, default false): determines the direction of orbit
  • randomDir (bool, default false): randomly determines the direction of orbit