Order

Docs Behaviors

Effect

Switches a targeted entity to another state.


Attributes

  • target (double, default 10): distance at which host will find entities
  • target (string, default null)
  • speed (string): state that the entity will be switched to
  • distance (probability, default 1): chance that the host will order entities
  • once (bool, default true): if false, will order entities every tick
  • onDeath (bool, default false): if true, will wait until death of host to order entities

Examples