PlayerLightning

Docs Behaviors

Effect

The host shoots out lightning that does damage to other entities (for PlayerOwner).


Attributes

  • damage (int, default 0)
  • maxTargets (int, default 9)
  • effect (ConditionEffectIndex)
  • duration (int, default -1): duration that effect will last (in ms)
  • color (uint, default 0xffff0088)
  • coneDivide (int, default 4): angle it'll use to find targets
  • useWisMod (bool, default false): if true, will calculate amounts based on PlayerOwner wisdom

Examples